Colors
Centralized color management: an embedded picker, hex input, four copy formats and a saved palette.
The embedded color picker
Command Pocket ships its own HSV + alpha picker built with UI Toolkit. Unlike Unity's modal color picker, it works in every window mode: floating, docked, pinned or unpinned, and it resizes with the panel. A button next to it can still open Unity's native picker when you prefer the eyedropper.
Hex input
FF5733or#FF5733, with a live preview as you type.- 8 digits for transparency:
FF5733CC.
Copy formats
Each format has its own copy pill in the editor. Click to copy; a toast confirms it.
| Format | Example | Use case |
|---|---|---|
| Hex | #FF5733 | Web, CSS, design tools |
| RGB | (255, 87, 51) | Photoshop, GIMP |
| RGBA | (255, 87, 51, 255) | Photoshop, GIMP |
| Unity | new Color(1.00f, 0.34f, 0.20f, 1.00f) | C# code, Inspector |
The palette
- Save: pick a color and hit Save; it appears as a swatch card.
- Grid or list view: cards with a caption strip (name and hex subtitle), or compact rows. The choice persists per user.
- Reuse: in list view, clicking the swatch copies the color; clicking the rest of the row opens it in the editor.
- Reorder: drag cards to rearrange.
- Delete: the per-card trash button, or Delete in the editor.
Share the palette with your whole team through profiles.